Speed Bird
WIND 4

Speed Bird

  • ATK:
  • 1200

  • DEF:
  • 1000

  • View:
  • 2596




When this card is destroyed by battle and sent to the Graveyard: You can target 2 Level 2 monsters in your Graveyard; Special Summon them, but their effects are negated.




 
 
AI Power Analysis
Recovery/RecursionConfidence: MediumEvaluated Jan 1, 2026
34± 6/ 100
Power Score
Intrinsic 36
Deck 32

Speed Bird — Power Evaluation

Final Score: 34 ± 6 · Confidence: Medium

  • Intrinsic: 36 · Deck: 32 · Meta: provisional
  • Primary role: Recovery/Recursion · Secondary: Material body

Why it scores here

Speed Bird is a Level 4 WIND Winged Beast whose only payoff is a Graveyard revival that fires solely when it is destroyed by battle, so the opponent largely controls whether the effect ever happens. Its 1200 ATK and 1000 DEF earn no points here; the body matters only as a generic Level 4 material that converts even when the effect is blanked. With zero combo appearances, a single deck sample running one copy, and no guides, the realistic value is a situational, low-ceiling recursion tool rather than a reliable engine piece. Its scores are therefore anchored by poor accessibility and combo conversion, not by any stat line.

Axis scores

Axis Score Evidence
Accessibility 30 No searcher is indicated and the effect requires battle destruction plus two Level 2 targets already in the Graveyard, making it live only in narrow gamestates (verified from card text).
Combo & Conversion 15 It appears in 0 of the sampled combos and does nothing on its own, requiring an external destruction event before it produces any value (observed).
Resource Economy 35 The effect can return two monsters for net plus value, but the targets are revived with effects negated and the trigger costs the monster itself (inferred from card text).
Effect & Interaction 10 The card provides no negation, removal, or disruption of any kind toward the opponent (verified from card text).
Material Utility 45 It is a clean Level 4 WIND Winged Beast with no lock or restriction, so it still functions as Xyz/Link material even when its effect is negated (verified from card text and stats).
Resilience & Flexibility 20 A single negate or any non-battle removal stops it entirely, and it must sit on the field and be attacked to trigger, so it is highly fragile (inferred from card text).
Deck-Building Efficiency 45 It costs only a slot, carries no archetype restriction, and runs fine at one copy, but it demands Level 2 Graveyard targets to be meaningful (observed from decks_evidence copies_per_deck).

Calculation

Weight profile: 0.7 Recovery/Recursion + 0.3 Material body. Intrinsic ≈ 36, Deck ≈ 32, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Can revive up to 2 Level 2 monsters from the Graveyard, a rare multi-revival recovery effect.
  • Level 4 WIND Winged Beast body with no lock or archetype restriction, usable as generic material.
  • Splashable and cheap to run at a single copy with no garnet requirement.

Weaknesses

  • Effect only triggers when destroyed by battle, so the opponent decides whether it resolves.
  • Requires two Level 2 monsters already in the Graveyard as targets.
  • Revived monsters have their effects negated, limiting the payoff.
  • 1200 ATK body with no self-protection is trivially run over or removed outside battle.
  • Zero combo appearances and only one deck sample, indicating no established role.

Counters / choke points

  • Non-battle removal (destroy/banish/tribute effects) that prevents the battle-destruction trigger entirely.
  • Negating the Graveyard trigger or the Special Summons (e.g. graveyard-trigger negation).
  • Banishing the Level 2 targets from the Graveyard before the effect resolves (e.g. D.D. Crow-style effects).
  • Effects that prevent Special Summoning or negate the revived monsters' presence.

Best use

Situational Graveyard recursion / Level 4 material body. Decks: WIND / Winged Beast decks (Harpie, Blackwing-flavored builds). Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: when destroyed by battle and sent to the Graveyard, target 2 Level 2 monsters in your GY and Special Summon them with effects negated.; Level 4 WIND Winged Beast, 1200 ATK / 1000 DEF, no archetype.; Legal in TCG, OCG, MasterDuel, and DuelLinks.
  • Observed: 1 deck runs it, in the main deck, at an average of exactly 1 copy.; 0 combo appearances out of the sampled combos (0% appearance rate).; 0 guides mention the card; 0 usage statistics rows available.
  • Inferred: Because the trigger requires battle destruction, the opponent controls whether the effect ever resolves.; The effect needs 2 Level 2 monsters already in the Graveyard, so it is dead without prior setup.; The negated revival still produces bodies, so it can convert into material in the right Graveyard state.
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only only 1 deck in the sample, dated 2022-09-12, so deck fit is weakly evidenced











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